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I found this in a blog.
In the command console write this first 1) change region worldname 2 <--- or 3 or 4. Replace worldname with the name of your region 2) copy the raw file in opensim/diva-r13981/bin. Change the name to short name like new2.raw. No spaces in the name 3) in the console write this: terrain load ./nameofraw.raw <--- name of raw the name of your raw for example new2.raw Repeat the steps for each region. I want to change the terrain textures for each sim different. Anyone know how to do it please? moondance |
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Hi Moondance,
You have an other chooce, more easy : disable the mega-region. You can load and save the raw file, or changing the texture of ground. After you can enable at new mega region. I have made a tutorial for this in my region "Enseignement", beside the sandbox of grid. (if you have questions for this, don't hesitate to ask me (Claudius Utopy). Good night and bye for now Moondance |
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Merci Claudius for your answer.
Yes, I found the tutorial at the sandbox and gave each French word in the translation online but what is translated to English does not give any sense to me :( I went to Opensim/diva-r13981/Regions/RegionConfig.ini I open the RegionConfig.ini in my text editor. And see this: [IsisWorld 1] RegionUUID = 8392254c-3c0b-4ac5-974f-fef1aa857f7a Location = 5851,5851 InternalAddress = 0.0.0.0 InternalPort = 9000 AllowAlternatePorts = False ExternalHostName = 127.0.0.1 [IsisWorld 2] RegionUUID = 66081678-5a32-4a20-b903-f562126f9474 Location = 5852,5851 InternalAddress = 0.0.0.0 InternalPort = 9001 AllowAlternatePorts = False ExternalHostName = 127.0.0.1 [IsisWorld 3] RegionUUID = eac83ab1-0e60-4191-9f45-0166fb9f7d2b Location = 5851,5852 InternalAddress = 0.0.0.0 InternalPort = 9002 AllowAlternatePorts = False ExternalHostName = 127.0.0.1 [IsisWorld 4] RegionUUID = 60c61573-c372-4523-8629-ffa8fed4f148 Location = 5852,5852 InternalAddress = 0.0.0.0 InternalPort = 9003 AllowAlternatePorts = False ExternalHostName = 127.0.0.1 ---------------------------------------------- What do I do now? Exchange the region IsisWorld 2 with IsisWorld 1 like thiis? [IsisWorld 1] RegionUUID = 66081678-5a32-4a20-b903-f562126f9474 <---- now UUID from region 2 Location = 5851,5851 InternalAddress = 0.0.0.0 InternalPort = 9000 AllowAlternatePorts = False ExternalHostName = 127.0.0.1 and erase all other 3 regions in the RegionConfig.ini to disable the megaregion? or how do I do this? I am afraid to experiment. I do not want to damage the installation because I have done so much in the 4 sims and have many items in my inventory. I have made a backup of all the database but do not know how to restore, if I have to reinstall NWS. good night Claudius :) moondance |
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Hi there is another way as well by issuing commands via the console that is what I did. I created a new relief map and split in into 4 pieces and saved on my hard drive c:/islandpart1 etc (that is for the raw file)
and then I issued commands and did this as well for the terrain files I have to make a tutorial for this as well as it seems easier then disabling the mega region and turning it on in my little brain lol to do the terrain part I simply made a bmp image 2048x 2048 and then took tile splitter and had it automatically chopped up and then I issued the commands via the console change-region terrain load c:\pixel1.bmp etc (there) are more commands to make the area higher or lower later on to change from the default terrain as well (as I wanted to make a desert island) I saved the files also like this on my c drive set terrain texture <number> <uuid> [<x>] [<y>] - Sets the terrain <number> to <uuid>, if <x> or <y> are specified, it will only set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard that coordinate I copied the uuid from the textures I wanted to notepad and then each part of the square is named by its corners so Corner # SW = 0, NW = 1, SE = 2, NE = 3 you then do the regions by switching to each one and setting the terrain in each corner so you change to a region by saying change region <region name> set terrain texture 0 uuid set terrain texture 1 uuid set terrain texture 2 uuid set terrain texture 3 uuid and the move to the next region.. ->>that will set the terrain for one of the 4 squares the problem is to type the uuid correctly hehe but that is how I did it. (Although I also altered my region ini file but did not disable mega regions I just wanted to give each piece a different name) ps. I hope that makes sense and its probably almost exactly the same as claudius's method lol. |
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I actualy gave you more information then you needed and wanted to edit it out but you are on the first part for the raw file
anyhow I didnt use any uuid's for this. I simply saved all 4 parts to my hard drive, and loaded them via the control panel. I used the console to change from region to region to load the terrain file so it can be done without disabling mega regions if you like and you dont need to even mess with the ini file for this part. |
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Hi Moondance,
A friend of me work on the tutorial to make an english version ; i think that all are finished quickly :) Good day at you and bye for now :) |
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In reply to this post by Slim
thank you Slim and thank you Claudius.
Great news about the tutorial in English thanks! Slim I appreciate your explanation. I had found the command to change the terrain texture but didn't understand the [<x>] [<y>] but now that you wrote exactly how to write the command line, it is more clear to me. I will try it :) Yes, to write the UUID it's a pain. I wish there was an easier way to give such commands like a tool or an interface. One click opens a window there one can configure changes (yea I'm lazy haha) Wish you and Claudius a great day Isis |
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Hello everybody, I tried to upload a raw file to my 4 sims of region, but it seems to change only one (the same one) everytime. I was lucky to find your postes regarding this problem. Can someone help me to get the right English instruction to upload a different raw file to each of the four sims maybe? That would be georgious!! Thank you so much for your help. The new NWS and the possibilitys are amazing! I love it. Thank you for this excellent software!
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Administrator
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Hello Charmina
![]() On New World Studio, by default, you have a mega region (4 sims linked as one). This is why only the root sim takes your raw file for the moment. What you have to do is unlick them to have 4 separate regions. To do this : 01 Search the 'New World Studio' folder and open it. 02 Choose the'opensim' folder and open it. ", "Choose the 'diva-r13981' folder and open it. 03 Choose the 'bin' folder and open it. 04 Choose the 'config-include' file and open it. 05 Choose the 'DivaPreferences' file. 06 Open it with the 'Notepad' for example. 07 On the last line of the [Startup] part, in 'CombineContiguousRegions=true', change 'true' to 'false'. 08 And save. Restart your New World Studio program and you will have 4 separate regions on which you can load separate raw files ![]() Regards, Calice. Calice Newman
NWG Admin |
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Administrator
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In reply to this post by Charmina Magic
Hello Charmina
![]() On New World Studio, by default, you have a mega region (4 sims linked as one). This is why only the root sim takes your raw file for the moment. What you have to do is unlick them to have 4 separate regions. To do this : 01 Search the 'New World Studio' folder and open it. 02 Choose the'opensim' folder and open it. ", "Choose the 'diva-r13981' folder and open it. 03 Choose the 'bin' folder and open it. 04 Choose the 'config-include' file and open it. 05 Choose the 'DivaPreferences' file. 06 Open it with the 'Notepad' for example. 07 On the last line of the [Startup] part, in 'CombineContiguousRegions=true', change 'true' to 'false'. 08 And save. Restart your New World Studio program and you will have 4 separate regions on which you can load separate raw files ![]() Regards, Calice Newman
NWG Admin |
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Administrator
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In reply to this post by Charmina Magic
Hello Charmina <smiley image='anim_handshake.gif'/>
On New World Studio, by default, you have a mega region (4 sims linked as one). This is why only the root sim takes your raw file for the moment. What you have to do is unlick them to have 4 separate regions. To do this : 01 Search the 'New World Studio' folder and open it. 02 Choose the'opensim' folder and open it. ", "Choose the 'diva-r13981' folder and open it. 03 Choose the 'bin' folder and open it. 04 Choose the 'config-include' file and open it. 05 Choose the 'DivaPreferences' file. 06 Open it with the 'Notepad' for example. 07 On the last line of the [Startup] part, in 'CombineContiguousRegions=true', change 'true' to 'false'. 08 And save. Restart your New World Studio program and you will have 4 separate regions on which you can load separate raw files <smiley image='smiley_wink.gif'/> Regards, Calice. Calice Newman
NWG Admin |
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Hi Charmina,
Before to start this operation (change your mega-region to create four regions), you do to take all objects and to put in your inventory. When your world is empty, you can to change. Good night and bye bye :) ----- 2011/9/11 Calice Newman [via New World Grid] <[hidden email]> Hello Charmina <smiley image='anim_handshake.gif'/> |
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In reply to this post by Calice Newman
Thank you so much Calice and Claudius, I did all the steps that you mentioned and everything worked fine! I am so happy because it was very easy to follow your instructions. They were so clearly described that I could do it easily. Thank you so much you guys! You have done excellent work with everything and I am so smiling that I found this world and joined it! Great bunch of people and all so helpful.
Do I have to put the regions back together to a megaregion after having finished terraforming each of the 4 sims with my rawfiles or can I keep those 4 seperated like they are now? Are there advantages or disadvantages keeping them sepereated or together as megaregion? |
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Hi Charmina,
After the terraforming, you can to keep the four regions separated or put at new in megaregion. If you will to use vehicle (car, boat) to cross several regions, you do to have a megaregion. In "classic" region, you can to save only a region (relief + objects) In megaregion it a bit different, all objects have domiciled on the root-sim (nim n°1) ; this explain why, when you edit objects that they are on <512,287,25> (coordonates). Good afternoon and bye for now. ----- 2011/9/12 Charmina Magic [via New World Grid] <[hidden email]> Thank you so much Calice and Claudius, I did all the steps that you mentioned and everything worked fine! I am so happy because it was very easy to follow your instructions. They were so clearly described that I could do it easily. Thank you so much you guys! You have done excellent work with everything and I am so smiling that I found this world and joined it! Great bunch of people and all so helpful. |
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ugh i am making a video on this tonight. Since I just wiped my region I will be making a few video tutorials on how to get moving
including making a terrain file in photoshop and cutting it up for use with the mega region I will post here and on facebook when its done
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In reply to this post by Calice Newman
These are wonderful instructions and I thank you for them. But, I am having a problem. When I click save in notepad, it tells me "access denied."
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Hi Olivia,
I think that you'll to say "when i save the ini file with notepad" , and that Windows will not saving your file. Uh, are you on an admin session of Windows ? Good night and bye for now :) |
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Yes, I am the administrator.
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This post was updated on .
hi olivia I think i met you inworld?
if your information is in program files its got a read write protect on it. You have two options 1) change the permissions on all the files in that folder to allow you to write to the folder 2) install the new world studio outside the program files folder which is what I do to just avoid having to mess with the permissions at all I find that solution 2 is easier in the long run even if it means a fresh install just because you are often in there and the read write protect is just an annoyance to me. to overcome the read/write protect you need to right click on the file and click "properties" and uncheck the box "read only" the only problem is it doesn't always seem to affect all the files in the folder and you have to mess around with it for awhile. You may need to remove the read/write protect off of every file in the install for it to "stick" I can't remember I just know I kept having to remove the protect every time I opened up the file anyhow that is your problem. (edit to add a missing instruction step) |
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